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Sonic 06 xbox 360 roms
Sonic 06 xbox 360 roms












sonic 06 xbox 360 roms

The event ID for this cutscene is e0031 and has its own separate terrain folder from Soleanna's actual one, containing models and textures that are different. In the first in-game cutscene for Sonic's episode, we see a version of Soleanna that's completely different to the terrain you actually get to play around in.

sonic 06 xbox 360 roms sonic 06 xbox 360 roms

(Source: Original TCRF research) Early Soleanna Castle Town Textures TestTextMode - displays text-related textures in a debugging view - by default, it displays the button prompts in their order of appearance in picture.pft.Unknown (?) - possibly TestCellSpriteMode, but it doesn't appear to render anything.StateEndingMode - plays Sonic's credits sequence.StageSelectParameterStory - boots back to the main menu to Episode Select.StageSelectParameterStage (?) - same as above.StageSelectParameterStage - deserialises stage information from b.The sprite data was found for this awhile ago, but its functionality has been somewhat restored through hacking. 13.2 Unreachable 1-Up in End of the World - Section FĪn unused animated title screen referred to internally as 'DevTitle' - pressing start will take you to a debug menu that unfortunately no longer renders, but is still functional.13.1 Unreachable Spring in Kingdom Valley - Section A.














Sonic 06 xbox 360 roms